{
  "format_version": "1.8.0",
  "animation_controllers": {
    "controller.animation.humanoid.base_pose": {
      "states": {
        "default": {
          "animations": [ { "humanoid_base_pose": [] } ]
        }
      }
    },
    "controller.animation.humanoid.baby_big_head": {
      "states": {
        "default": {
          "transitions": [
            { "baby": "query.is_baby" }
          ]
        },
        "baby": {
          "animations": [ { "humanoid_big_head": [] } ],
          "transitions": [
            { "default": "!query.is_baby" }
          ]
        }
      }
    },
    "controller.animation.humanoid.look_at_target": {
      "states": {
        "default": {
          "animations": [ { "look_at_target_default": [] } ],
          "transitions": [
            { "gliding": "query.is_gliding" },
            { "swimming": "query.is_swimming" }
          ]
        },
        "gliding": {
          "animations": [ { "look_at_target_gliding": [] } ],
          "transitions": [
            { "swimming": "query.is_swimming" },
            { "default": "!query.is_gliding" }
          ]
        },
        "swimming": {
          "animations": [ { "look_at_target_swimming": [] } ],
          "transitions": [
            { "gliding": "query.is_gliding" },
            { "default": "!query.is_swimming" }
          ]
        }
      }
    },
    "controller.animation.humanoid.move": {
      "states": {
        "default": {
          "animations": [ { "move": [] } ]
        }
      }
    },
    "controller.animation.humanoid.riding": {
      "states": {
        "default": {
          "transitions": [
            { "riding": "query.is_riding" }
          ]
        },
        "riding": {
          "animations": [
            { "riding.arms": [] },
            { "riding.legs": [] }
          ],
          "transitions": [
            { "default": "!query.is_riding" }
          ]
        }
      }
    },
    "controller.animation.humanoid.holding": {
      "states": {
        "default": {
          "animations": [ { "holding": [] } ]
        }
      }
    },
    "controller.animation.humanoid.brandish_spear": {
      "states": {
        "default": {
          "transitions": [ { "brandish_spear": "variable.is_brandishing_spear" } ]
        },
        "brandish_spear": {
          "animations": [ { "brandish_spear": [] } ],
          "transitions": [ { "default": "!variable.is_brandishing_spear" } ]
        }
      }
    },
    "controller.animation.humanoid.charging": {
      "states": {
        "default": {
          "transitions": [ { "charging": "query.is_charging" } ]
        },
        "charging": {
          "animations": [ { "charging": [] } ],
          "transitions": [ { "default": "!query.is_charging" } ]
        }
      }
    },
    "controller.animation.humanoid.attack": {
      "states": {
        "default": {
          "transitions": [
            { "attacking": "variable.attack_time >= 0.0" }
          ]
        },
        "attacking": {
          "animations": [
            { "attack.rotations": [] }
          ],
          "transitions": [
            { "default": "variable.attack_time < 0.0" }
          ]
        }
      }
    },
    "controller.animation.humanoid.sneaking": {
      "states": {
        "default": {
          "transitions": [ { "sneaking": "query.is_sneaking" } ]
        },
        "sneaking": {
          "animations": [ { "sneaking": [] } ],
          "transitions": [ { "default": "!query.is_sneaking" } ]
        }
      }
    },
    "controller.animation.humanoid.bob": {
      "states": {
        "default": {
          "animations": [ { "bob": [] } ]
        }
      }
    },
    "controller.animation.humanoid.damage_nearby_mobs": {
      "states": {
        "default": {
          "transitions": [ { "damage_nearby_mobs": "variable.damage_nearby_mobs" } ]
        },
        "damage_nearby_mobs": {
          "animations": [ { "damage_nearby_mobs": [] } ],
          "transitions": [ { "default": "!variable.damage_nearby_mobs" } ]
        }
      }
    },
    "controller.animation.humanoid.bow_and_arrow": {
      "states": {
        "default": {
          "transitions": [ { "bow_and_arrow": "query.has_target" } ]
        },
        "bow_and_arrow": {
          "animations": [ { "bow_and_arrow": [] } ],
          "transitions": [ { "default": "!query.has_target" } ]
        }
      }
    },
    "controller.animation.humanoid.swimming": {
      "states": {
        "default": {
          "transitions": [ { "swimming": "variable.swim_amount > 0.0" } ]
        },
        "swimming": {
          "animations": [ { "swimming": [] } ],
          "transitions": [ { "default": "variable.swim_amount <= 0.0" } ]
        }
      }
    },
    "controller.animation.humanoid.use_item_progress": {
      "states": {
        "default": {
          "transitions": [ { "use_item_progress": "( variable.use_item_interval_progress > 0.0 ) || ( variable.use_item_startup_progress > 0.0 )" } ]
        },
        "use_item_progress": {
          "animations": [ { "use_item_progress": [] } ],
          "transitions": [ { "default": "( variable.use_item_interval_progress <= 0.0 ) && ( variable.use_item_startup_progress <= 0.0 )" } ]
        }
      }
    }
  }
}
