{
	"format_version" : "1.8.0",
	"animations" : {
		"animation.zombie.attack_bare_hand" : {
			"bones" : {
				"leftarm" : {
					"rotation" : [ "-90 - (variable.attack2 * 1.2 - variable.attack * 0.4) - variable.x_bob - this", "5.73 - (variable.attack2 * 0.6) - this", "-variable.z_bob - this" ]
				},
				"rightarm" : {
					"rotation" : [ "90 * (variable.is_brandishing_spear - 1.0) - (variable.attack2 * 1.2 - variable.attack * 0.4) + variable.x_bob - this", "variable.attack2 * 0.6 - 5.73 - this", "variable.z_bob - this" ]
				}
			},
			"loop" : true
		},
		"animation.zombie.swimming" : {
			"bones" : {
				"leftarm" : {
					"rotation" : [ "math.lerprotate(this, -180.0, variable.swim_amount) - (variable.swim_amount * (variable.attack2 * 1.2 - variable.attack * 0.4)) - (variable.swim_amount * variable.x_bob) - this", "math.lerprotate(this, 14.325, variable.swim_amount) - this", "math.lerprotate(this, 14.325, variable.swim_amount) - (variable.swim_amount * variable.z_bob) - this" ]
				},
				"rightarm" : {
					"rotation" : [ "math.lerprotate(this, -180.0, variable.swim_amount) - (variable.swim_amount * (variable.attack2 * 1.2 - variable.attack * 0.4)) + (variable.swim_amount * variable.x_bob) - this", "math.lerprotate(this, 14.325, variable.swim_amount) - this", "math.lerprotate(this, -14.325, variable.swim_amount) + (variable.swim_amount * variable.z_bob) - this" ]
				}
			},
			"loop" : true
		}
	}
}
