{
  "format_version": "1.8.0",
  "minecraft:client_entity": {
    "description": {
      "identifier": "minecraft:shulker",
      "materials": { "default": "shulker" },
      "textures": {
        "undyed": "textures/entity/shulker/shulker_undyed",
        "white": "textures/entity/shulker/shulker_white",
        "orange": "textures/entity/shulker/shulker_orange",
        "magenta": "textures/entity/shulker/shulker_magenta",
        "light_blue": "textures/entity/shulker/shulker_light_blue",
        "yellow": "textures/entity/shulker/shulker_yellow",
        "lime": "textures/entity/shulker/shulker_lime",
        "pink": "textures/entity/shulker/shulker_pink",
        "gray": "textures/entity/shulker/shulker_gray",
        "silver": "textures/entity/shulker/shulker_silver",
        "cyan": "textures/entity/shulker/shulker_cyan",
        "purple": "textures/entity/shulker/shulker_purple",
        "blue": "textures/entity/shulker/shulker_blue",
        "brown": "textures/entity/shulker/shulker_brown",
        "green": "textures/entity/shulker/shulker_green",
        "red": "textures/entity/shulker/shulker_red",
        "black": "textures/entity/shulker/shulker_black"
      },
      "geometry": {
        "default": "geometry.shulker"
      },
      "spawn_egg": {
        "texture": "spawn_egg",
        "texture_index": 34
      },
      "scripts": {
        "pre_animation": [
          "variable.Shulker.LidPositionFactor = 180 * (0.5 + variable.Shulker.PeekAmount);",
          "variable.Shulker.LidRotationFactor = -1 + Math.sin(180 * (0.5 + variable.Shulker.PeekAmount));",
          "variable.Shulker.UpFacing = variable.Shulker.FacingDirection == 1;",
          "variable.Shulker.NorthFacing = variable.Shulker.FacingDirection == 2;",
          "variable.Shulker.SouthFacing = variable.Shulker.FacingDirection == 3;",
          "variable.Shulker.WestFacing = variable.Shulker.FacingDirection == 4;",
          "variable.Shulker.EastFacing = variable.Shulker.FacingDirection == 5;",
          "variable.Shulker.XPreRotation = variable.Shulker.UpFacing * 180 + variable.Shulker.NorthFacing * 90 - variable.Shulker.SouthFacing * 90;",
          "variable.Shulker.ZPreRotation = variable.Shulker.NorthFacing * 180 + variable.Shulker.WestFacing * 90 - variable.Shulker.EastFacing * 90;",
          "variable.Shulker.XOffset = -variable.Shulker.WestFacing * 7.99 + variable.Shulker.EastFacing * 7.99;",
          "variable.Shulker.YOffset = variable.Shulker.UpFacing * 16 + variable.Shulker.NorthFacing * 7.99 + variable.Shulker.SouthFacing * 7.99 + variable.Shulker.WestFacing * 7.99 + variable.Shulker.EastFacing * 7.99;",
          "variable.Shulker.ZOffset = variable.Shulker.NorthFacing * 7.99 - variable.Shulker.SouthFacing * 7.99;"
        ]
      },
      "animations": {
        "facing": "animation.shulker.facing.v1.0",
        "move": "animation.shulker.move.v1.0",
        "look_at_target": "animation.common.look_at_target"
      },
      "animation_controllers": [
        { "facing": "controller.animation.shulker.facing" },
        { "move": "controller.animation.shulker.move" }
      ],
      "render_controllers": [ "controller.render.shulker" ]
    }
  }
}