{
  "format_version": "1.8.0",
  "render_controllers": {
    "controller.render.armor_stand": {
      "rebuild_animation_matrices": true,
      "geometry": "geometry.default",
      "materials": [ { "*": "Material.default" } ],
      "textures": [ "texture.default" ],
      "overlay_color": {
        "r": "this",
        "g": "this",
        "b": "this",
        "a": "0.0"
      }
    }
  }
}