{
  "format_version": "1.8.0",
  "render_controllers": {
    "controller.render.horse": {
      "arrays": {
        "textures": {
          "Array.base": [
            "Texture.base_brown",
            "Texture.base_white",
            "Texture.base_creamy",
            "Texture.base_chestnut",
            "Texture.base_brown",
            "Texture.base_black",
            "Texture.base_gray",
            "Texture.base_darkbrown",
            "Texture.mule",
            "Texture.donkey",
            "Texture.skeleton",
            "Texture.zombie"
          ],
          "Array.markings": [
            "Texture.markings_none",
            "Texture.markings_white",
            "Texture.markings_whitefield",
            "Texture.markings_whitedots",
            "Texture.markings_blackdots"
          ],
          "Array.armor": [
            "Texture.armor_none",
            "Texture.armor_leather",
            "Texture.armor_iron",
            "Texture.armor_gold",
            "Texture.armor_diamond"
          ]
        }
      },
      "geometry": "Geometry.default",
      "materials": [
        { "*": "Material.default" },
        { "TailA": "Material.horse_hair" },
        { "Mane": "Material.horse_hair" },
        { "*Saddle*": "Material.horse_saddle" }
      ],
      "textures": [
        "Array.base[variable.BaseTextureIndex]",
        "Array.markings[variable.MarkingsTextureIndex]",
        "Array.armor[variable.ArmorTextureIndex]"
      ]
    }
  }
}
