{
	"format_version" : "1.10.0",
	"animation_controllers" : {
		"controller.animation.zombie.attack_bare_hand" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"is_bare_hand" : "variable.is_holding_left != 1.0"
						}
					]
				},
				"is_bare_hand" : {
					"animations" : [ "zombie_attack_bare_hand" ],
					"transitions" : [
						{
							"default" : "variable.is_holding_left == 1.0"
						}
					]
				}
			}
		},
		"controller.animation.zombie.swimming" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"is_swimming" : "variable.swim_amount > 0.0"
						}
					]
				},
				"is_swimming" : {
					"animations" : [ "zombie_swimming" ],
					"transitions" : [
						{
							"default" : "variable.swim_amount <= 0.0"
						}
					]
				}
			}
		}
	}
}
