{
	"format_version" : "1.10.0",
	"animation_controllers" : {
		"controller.animation.warden.shiver" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"shiver" : "variable.tendril_animation > 0"
						}
					]
				},
				"shiver" : {
					"animations" : [ "shiver" ],
					"transitions" : [
						{
							"default" : "variable.tendril_animation <= 0"
						}
					]
				}
			}
		},
		"controller.animation.warden.hurt" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"hurting" : "query.hurt_time > 0"
						}
					]
				},
				"hurting" : {
					"animations" : [ "hurt"	],
					"transitions" : [
						{
							"default" : "query.hurt_time <= 0"
						}
					]
				}
			}
		},
		"controller.animation.warden.sniff" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"sniff" : "query.is_sniffing"
						}
					]
				},
				"sniff" : {
					"animations" : [ "sniff" ],
					"transitions" : [
						{
							"default" : "!query.is_sniffing"
						}
					]
				}
			}
		},
		"controller.animation.warden.roar" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"roar" : "query.is_roaring"
						}
					]
				},
				"roar" : {
					"animations" : [ "roar" ],
					"transitions" : [
						{
							"default" : "!query.is_roaring"
						}
					]
				}
			}
		},
		"controller.animation.warden.melee_attacking" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{ 
							"attack" : "variable.attack_time > 0.0"
						}
					]
				},
				"attack" : {
					"animations" : [ "melee_attack" ],
					"transitions" : [
						{ 
							"default" : "variable.attack_time <= 0.0"
						}
					]
				}
			}
		},
		"controller.animation.warden.sonic_boom" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"transitions" : [
						{
							"sonic_attack" : "query.is_sonic_boom"
						}
					]
				},
				"sonic_attack" : {
					"animations" : [ "sonic_boom" ],
					"transitions" : [
						{
							"default" : "!query.is_sonic_boom"
						}
					]
				}
			}
		}
	}
}
